The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This deck has been viewed 1,030 times.
Farseek and Gem of Becoming don't make sense in this deck. You can't pull the gates with them. Just because they have the symbol, doesn't make them that land type.
Permalink
yea ik, im making changes already took out the beckoning and trying to figure out what should replace farseek
I added 3 thespians stage for the fact that i can copy and gate for mana reasons or maze's end.I added these due to the fact that Maze's end may return to my hand but i still have one on the field to do it again or to win if i add the 10th gate to my field using Maze's End
why Thespian's Stage when you arent even running 4 of the only land it makes sense to copy? you shuold run 3 islands instead, so at least you have a couple lands that dont ETB tapped....
true, but still i can still copy and land i want not just the Maze's End, which can be very useful for mana purposes, and then i can copy Maze later. I only run three due to them only being good to add them, and they go back to my hand anyways.