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my revisions would be as follows. -1 arsonist -3 riot piket -1 mogg flunkies +1 arms dealer (big damage late game or even to sac tokens) +3 phantom general and +1 krenko's command (field swarm)
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i like my made flonkies it will work well considering i will pretty much swing with any token i have at the time with him
yeah i know but what if you cant field swarm at that moment. he just sits there
yea but still that being 3/3 can be awesome sometimes, and ill try 2 generals, as well as maybe a cathars charge?
cathars crusade i mean
if you put it in there you need to start putting in plains.
based on the mana symbol occourance
check out my burn aggro http://www.mtgvault.com/jakester4488/decks/burn-aggro/
I agree you need Plains (or more Dual lands or Fetches), there's no way you can consistently play Cathar's Crusade, Growing Ranks and Sundering Growth, all of which have WW in their mana cost, with only 4 W sources. If I remember probability % right, I think you have less than 50% chance to get 2 Boros Guildgates by turn 12, while Goblin decks usually rely on aggro...