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Decided to try this out. I know I am very dependent on Elvish Spirit Guide and Simian Spirit Guide at the start of the game, but once i get a few creatures out my mana pool can just keep growing and growing. My win conditions are either trample or Mayael's Aria. Please comment
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Looks really cool...not sure how well it would work, but it seems like a fun deck =]
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there are too many dependencies. Lets say you do get a spirit guide and a birds opening hand. Someone can path your birds, or bolt it, or whatever they want to kill it and then you're out 2 cards and have no mana base for the entire game. It's too susceptible to removal of any kind.
Definitely a cool idea. If you can get it a bit more reliable you should definitely put in some "destroy all lands" effects. =)