lokiluck

30 Decks, 90 Comments, 1 Reputation

Ya, it is just sometimes someone finds a good archtype that we didn't think of and then we play around with and figure out how it works.

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Posted 13 October 2010 at 15:35 in reply to #92492 on Vengeful Fauna Sculpting

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Ya, i was looking at it and it seems like a good deck, i really do enjoy his articles.

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Posted 13 October 2010 at 13:48 in reply to #92492 on Vengeful Fauna Sculpting

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isn't this Craig Wescoe's new deck from, http://magic.tcgplayer.com/db/article.asp?ID=9199

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Posted 13 October 2010 at 11:19 as a comment on Vengeful Fauna Sculpting

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you can't run more than 1 halimar depths in this deck

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Posted 09 October 2010 at 16:12 as a comment on Lady of Card Advantage

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thats right i forgot about that

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Posted 09 October 2010 at 16:06 in reply to #91612 on Horde of Notions EDH

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only thing i see is that you zendikar search lands have nothing to find.

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Posted 09 October 2010 at 14:04 as a comment on Horde of Notions EDH

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Just so you know, your general is counted in the 100 cards.

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Posted 07 October 2010 at 18:10 as a comment on Uril

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some of the cheaper cards mana cost wise to make your mana curve smoother. you want to be able to drop at least one creature every turn.

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Posted 07 October 2010 at 17:59 in reply to #91248 on Green Rampage

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why?

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Posted 07 October 2010 at 16:52 in reply to #91203 on Progenitus EDH

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The main thing is it is a lord so it gives your vamps +1/+1 , and if they do drop a big bomb you can tap the vamps.

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Posted 07 October 2010 at 16:37 in reply to #90898 on Type 2 Vampires

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good start, i personally try to get more sets of cards (4 max) that would provide a better chance of running into cards that you want in order to win.

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Posted 07 October 2010 at 16:11 as a comment on Green Rampage

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I would try to find room for either sword of vengeance or sword body and mind

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Posted 05 October 2010 at 20:16 as a comment on Cats!!!

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I would personally drop 1 bloodghast, and both blookhusk ritualist, with how your deck works overall taking out those cards will first drop you 60 cards which increases the chances of pulling the cards that will the game and those don't really win you the game with the strategy i am seeing.

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Posted 05 October 2010 at 15:13 as a comment on Type 2 Vampires

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ya when you do sealed you can actually use a min of 40 cards, the idea is the less cards you use the more likely you are going to pull a card that wins you the game that is why there is a 60 card min in most other formats.

When you do build a 40 card deck out of your pool of cards, 15-17 should be lands.

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Posted 04 October 2010 at 14:46 in reply to #89622 on Scars Booster

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get rid of Kor Spirtidancer, it does nothing for you deck. Then i would put in more artifacts, like sword of vengence,

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Posted 04 October 2010 at 14:44 as a comment on White Weenie

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for next time build a 40 card deck, when you do drafts either booster or sealed keep it limited

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Posted 25 September 2010 at 12:48 as a comment on Scars Booster

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Since you are new to building upper level decks here is a tip on the sideboard, the cards you put into the sideboard must have a specific task when you bring them in. So lets say you are facing a metalcraft deck, you will want to bring something from you sideboard to take out key artifacts. Also if you find out that you are sideboarding that same card in almost every game put it main board. For newer players it helps to write out a list of what you want to take out and put in depending on the match up you face.

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Posted 24 September 2010 at 16:19 as a comment on T2 artifact deck

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Acidic Slime could also work in this deck and it also allows you to hit lands and enchantments

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Posted 24 September 2010 at 15:12 as a comment on Artifact boom

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i agree that she doesn't work in this deck, but she still is a good card if you look at the rest of the set and all the token producers out there

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Posted 24 September 2010 at 13:11 in reply to #88777 on Super-Duper-Friends MK II

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also take out the golem's heart that is just a bad card. I would put in steel overseer in its place because you can add +1/+1 counters to all your artifact creatures.

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Posted 24 September 2010 at 12:36 as a comment on Myr Overload!

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