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This deck attempts to utilize "enter the battlefield" effects to the greatest affect, using cards that remove my creatures from play just to spit them out again, triggering multiple effects. This deck was going to just be a simic evolve deck, but that would be too easy. Plus, there aren't many Bant decks that are like this- they're usually more controlly, as opposed to this deck, which is a mid-range deck. It has some fun synergies in it. Enjoy.
I'm not going to tell you how to play this, but this is just a little note. Minus the expensive mana base with all the fetches and shocks, this deck is 40$, so if you're more of a casual player (and this by no means is a competitive deck, it's more casual anyway) just use the new tap lands and the bant triland. Have fun!
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