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The deck stalls the opponent with 2nd turn land destruction, and then puts out efreet/djinn beatdown creatures using the extra mana from birds and elves. Direct damage follows. I can\'t quite get the deck to beat all other decks consistently. It tends to falter if it doesn\'t win by turn 9 or so. Any ideas?
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ild say get rid of winters grasp and the llanawar elves add some morphlings and blue flying creatures that have no drawbacks unlike the diigins
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Don't run the Djinn, some backlash is fine, but that would be your downfall if they only have one really strong creature on the feild, you will be FORCED to give (lets say it is Korlash, Heir to Darkblade, and they're running a full black deck and had 13 swamps out on the field) a fat 13/13 Korlash FORESTWALK and hit you for 13 points of damage, and you can't do anything about and they'll just do it again next turn since there would be no way to stop him from doing seven damage really.
Ide add in 2-4 eon hubs. No upkeep = No djinn drawbacks.
Erhnam Djinn got better when defender was added and Juggernaut got worse (No longer just Walls, so Djinn could give forestwalk to a defender). Still, most decks don't even run defender, so that's not much of an effect. Erhnam Djinn is still a bad card. You have enough drawbacks that you cannot afford either of those djinn. My suggestion: get some big blue fliers, and, if you want to go to the dark side, a terra stomper. I don't like powercreep. By the way, interesting and good deck. How has it been doing in FNM?