The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Green creature overload
This deck has been viewed 956 times.
Mm well first off Might of Oaks needs to go cuz it's not standard... Besides that id dump Fireball cuz its not very good or neccessary, and then its just mono green, and easier to cast things. In place of those 4 going, put in 4 Overgrown Battlements, those are very good in these types of situations.
Permalink
I will remove the might of oaks but not the fireball. When my creatures are locked down fireball ha saved me. With only one mountain I am never hurt for casting anything.