Should I remove stuff for more lands? If so, what should I remove for lands?
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You should add Wild Pair to this.
What are your thoughts on removing 3x thoughtseize for 1x extirpate and 2x mesmeric orb?
Crypt incursion seems pretty cool, but I want to change the deck so that it mills faster instead of having a way to heal itself because it doesn't mill fast enough. As far as replacing mind grind goes, I just replaced it with mesmeric orb instead of breaking/entering since mesmeric orb seems like it would have a bigger impact on the game then breaking/entering.
Just looked some stuff up, lands do count towards mesmeric orb triggering as they are permanents. So there aren't really any special rulings I need to be aware of for this which is pretty nice.
Does mesmeric orb apply to lands untapping? I would assume so, but I want to make sure since I'm relatively new to magic.