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Oh cool toy! Can I have a go with it first? Oops, I broke it.That's the general Idea of this deck. Gain control of opponents creatures and use them until they break and your opponent never gets a chance to use it.
The basic idea is to gain control of creatures, attack their own controller and then buff them up and sac them at the end of your turn so they don't get them back.The bloodrush creatures make good cheap buffs and are also good if I need a reasonably priced creature on the field.My sideboard:- Golgari charm for destroying enchantments or removal of lots of small creatures with toughness 1- Skullcrack to stop life gain and damage prevention- Anger of the gods for removal of mass pesky creatures.- Minotaur skullcleaver in case of going against a deck with few creatures- Saruli gatekeepers in case i need life? Mainly because I wanted to put two more into my sideboard. Suggestions?
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Bubbling Cauldron would give you a more consistent sac outlet while also giving you the much needed health you will need to survive.
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Yeah seems worth trying out. Thanks. Took out the wild guesses. Don't like the idea of discarding a card anyway.
I honestly cannot see why you would run Rubblebelt Makka and Slaughterhorn over Ghor-Clan Rampager. Same mana cost for the bloodrush but it also gives it an additional +1/+1 and trample.
Well no it's not. Both Slaughterhorn and Maaka are 1 drop bloodrushers, whereas rampager is 2 drop bloodrush.I don't see the need to worry about trample when he will be stealing the opponent's creatures...
having both rubblebelt makka and slaughter horn means i have more chance of grabbing a +3 buff for one mana (while having the option of having a reasonable price creature as well.) where as Ghor-clan rampager is a single card with a +4 buff and trample for 2 mana. I wouldn't so much run him OVER having the other two but he might be good to look into adding him as well. Maybe switch him for the 2 giant growths? I might try that.
Yeah looks good. I made that land destruction deck I was talking about. Seems pretty solid, things start getting dangerous turn 3.http://www.mtgvault.com/bennyboy777/decks/land-destruction-help/
Another option is the mini-fling enchantment, barrage of expendables.
I just want fling to be standard again T-T
Launch party?
Had it, too expensive.
Here, this is sort of what it would look like.http://www.mtgvault.com/bennyboy777/decks/annoying-kid-bday-no-gates/