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I love infect decks. I think youve got a pretty good creature base here but lack some tricks and mechanics to help your counters get through. you may want to try to bring your curve down a bit and add some utility like unblockable spells to get those poison counters through. There is a blue card that does it but i cant remember the name. My buddy uses it in his infect deck and it works. Also look into cards and abilities with proliferate as it will increase the poison counters on your target. oif youve got come time comment and check out my new green white deck!http://www.mtgvault.com/jnmugno/decks/do-you-even-lift-bro/
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Thinking i might drop a couple creatures for some whispersilk cloaks and things like that. Thanks! While were at it, could you take a look at >>> http://www.mtgvault.com/llchurch/decks/my-turn/ lemme know what you think! Itd be much appreciated!
Nope. Will not do, my friend.Here is what my most people do for a Fast Turn 3 win with Infect.1) Only have about 6 to 15 creatures with Infect. The reason behind this is that you only need 1 or 2 really good Infect Creatures on the board to kill your opponent.2) Loads of spells to pump up those 8 to 12 creatures. The best cards, I believe, are green cards. Check this out. Might of Old Krosa, Mutagenic Growth, Invigorate. Even stuff like Giant Growth works. You use a creature like Blightened Agent. Now you pay 2 green mana for Might of Old Krossa, your Agent gets +4/+4. He is now a 5/5 and does 5 poison counters! With using just 2 cards you have done 5 poison counters. So...you stuff like pump, there is no need for 20 something creature cards. 3) You are sorely missing one mana drops. In comes Glistener Elf. One mana Infect creature. Here is how that works. First turn Glistener Elf. Second turn you play a free Invigorate (alternate casting cost of giving opponent 3 life) and then you play a Giant Growth on Glistener Elf. The Glistener Elf is now a 8/8 on the second turn!!! If he hits your opponent, it is 8 poison counters on the 2nd turn!!!I would, for sure, for sure, take out the 5 and 6 mana Infect Creatures. Too much mana, slows your game down. Good luck.A deck I made, to consider cards:http://www.mtgvault.com/jessie/decks/greenblack-infect-deck/