Merciless Orzhov v.2

by Lithionlx on 06 April 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (5)

Instants (4)


Enchantments (2)

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Deck Description

Merciless Orzhov v.2

Version 1 can be found here:
http://mtgvault.com/lithionlx/decks/merciless-orzhov-v1/

This version:
*Removes Blood Reckoning x2
*Side Board Reset
*Removes Liliana's Shade from main deck
*Major Mana curve adjustment.
*Adds Executioner's Swing to main board
*Adds Sign in Blood to main board



Questions and Answers:
Play Testing of Version 1 Revealed:
1-2 Record @ FNM. Mana curve of version 1 required 4 lands in play. Mana screwed badly most of the night. I did manage to pull off a 5th Turn Lord of The Void twice last night. The first opponent scooped, the second responded with an O-Ring (Insert sad face here for the LotV being Oblivion Ringed ).

Version 1 simply is not consistent. When it played properly, it was beautiful. When it didn't, I may as well have shook my opponents hand in the match by turn 2. Its not hard to tell with Version 1 if your going to have a good game or not. when you draw a hand with 1 land and six other cards are 3 and 4 drops.

Version 2 has had major reworking to the Mana Curve. the number of 3 and 4 drops have been significantly lowered and replaced with 2 drops. You have more of an opportunity to be mana flooded now than to be mana starved. But as long as your playing cards and extorting everything, this is exactly how its supposed to be.

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Legality of Play: Orzhov infinite Drain life Combo.
Infinite Combo's in legal play are banned. An infinite combo is defined as any action once triggered is unstoppable and cannot be responded to. DCI has ruled that Infinity actions conclude the match into a draw.
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Orzhov infinite Drain Life Combo is NOT an infinite combo.
There are two triggers, each can be responded to.
Explanation:
I activate the Guildmage second ability
I then play Tragic Slip on my High Priest. It resolved and
I then Extort you for 1. (Kickoff)
Extort triggers: I gain 1 , you lose 1.
Players Choice: as to the stack Guildmage or Exquisite Blood but...
Guild Mage Triggers: You lose 1 because I gained 1
Exquisite Blood Triggers: Because you lost 1, I gain 1.
Guild Mage Triggers: You lose one because I gained 1.
Exquisite Blood ...

See? Not infinite. At each of those triggers an opponent can respond.
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For those of you new to magic there are really only three kinds of Decks.
Combo , Control , Aggro.
Esper Control (is ofcourse Control)
Red Deck Wins (is ofcourse Aggro)
Junk Reanimator (is ofcourse Combo)

Likewise Merciless Orzhov is a Combo Deck.

How to Play

When making a combo deck the focus is harmony. How many different paths can I take to get to my combo?

Card Explaination:
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Blind Obedience slows RDW and Junk to a crawl.
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High Priest makes your opponent hesitate on attacking you.
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Lord of the Void is the best choice finisher (yes better than Griselbrand in this case)
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Sign in Blood is self explanatory
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Executioner's Swing seems like the last card you would want to play. You have to allow yourself to be hit to use it. Lets face it. If your playing Orzhov your going to get hit. So why not accept your fate and in turn lower your mana curve while your at it. Plus with the cost you can extort it.
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Wight of Precinct Six, okay now your wondering what is he thinking. Well, this is a meta game side board. Beckon Apparition is gone as an "anti-reanimator" and in its place is this little 2 drop that gets +1/+1 for each creature in an opponents graveyard. So by all means... Mill away.
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Orzhov Charm, again Why is this in the side board and not main deck? Well because i am not entirely sure this build can survive eating life to kill a creature yet. If it shows good life gain and or stabilization then version 3 will likely see this main board and the entire creature destruction revamped.
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One Thousand Lashes, Meta side board. for Jund.
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Essence Harvest, Meta Sideboard for Reanimator
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Playing The Deck:

1) Extort into the Guildmages Ability or into Exquisite Blood.

2) Play the Guildmage, Exquisite as soon as possible.

3) Exquisite Blood + Vizkopa Guildmage (2nd ability) + extort (or any life gain) = Infinite Drain Life / infinite Gain Life.

4) Utilize your creature destruction and extort your spells always.

This is a Drain life deck. It is not an infinite Combo Deck. The goal is to leech your opponents Health Directly and often.

Deck Tags

  • Orzhov
  • Dying Shades
  • Infinite
  • Infinite Combo
  • Merciless Eviction
  • Extort
  • Crypt Ghast
  • lord of the void

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 4,254 times.

Mana Curve

Mana Symbol Occurrence

2003800

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Merciless Orzhov v.2

Nice explanation of the Orzhov infinite Drain Life Combo.

Any advice on my high card count Orzhov? Haha.

http://www.mtgvault.com/squeekems/decks/orzhov-enchantment-standard/

1
Posted 06 April 2013 at 15:39

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Will head over and take a look

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Posted 06 April 2013 at 15:47

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I am looking at Marshall Law
.... Wondering...

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Posted 06 April 2013 at 15:46

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If your goal is to life leech may be adding blood artist to the mix may be a good idea. It means that while there stuff dies to blocks, spells etc your leeching life from them.

Personallly I prefer smite over executioners swing, as you can block, then cast smite before damage is dealt. Thus saving an extort guy and killing off their dude for one less mana means more extort :D

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Posted 06 April 2013 at 19:13

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With all the rule changes since i returned , especially to combat i wasn't certain that I could use smite to save a creature before damage was dealt.

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Posted 06 April 2013 at 23:10

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Neither did i, till i watched protour gatecrash, I was like "WTF, you can do that..."

Don't get me wrong executioner's swing is a great card, I just prefer a smite :)

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Posted 07 April 2013 at 07:12

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Version 3 is here:
http://www.mtgvault.com/lithionlx/decks/merciless-orzhov-v3/

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Posted 07 April 2013 at 15:02

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