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Prossh is your Commander is capable of ending the game in a single hit with right combo pieces as early as turn 5. The rest of the deck brings some of the most powerful creature, artifact and enchantment control that Jund decks can bring. Capable of big bodied creatures, ways to draw lots of cards, mana fixing and ramp, returning creatures from the dead, killing lots of creatures and other permanents, producing tons of tokens both big and small, searching for the right card it needs and killing multiple players at the same time, this is one dragon you don't want to make mad.
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