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Deck revolves around the Torpor Orb and High drawback creature combo. Using 12 cards to eliminate enter the battlefeild effects and 10 huge drawback creatures. Contains removal and card draw to accelerate and buy time to assemble the combo.
Play the cards that remove the enter the battlefield effects (Torpor Orb, Hushwing Gryff, and Sundial of the Infinite) to play huge drawback creatures (Eater of Days, Hunted Horror, and Leveler) without the drawbacks. Use removal and damage prevention to buy yourself enough time to play the combo. Aphotic wisps and Night's Whisper are for card draw and optional unblockable creatures in certain matches.
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