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[An edited version of a deck I originally created with adjusted card numbers and possibly addition or removal of cards from the main deck or sideboard.]The Kor are a group of human-like beings that travel the lands as nomads. They are excellent explorers, which will help greatly in this deck! Place plains like mad and get rewarded with it through Landfall effects. Show your opponent the power of the Kor with classic cards like Kor Cartographer, Nomads' Assembly, and Lone Missionary. Let the Kor guide you through the endless realms that lie within the world of Magic![Changes made.]Removed Traveler's Amulet and Cloudshift from Main Deck.Adjusted number of cards for Plains, Quarry Colossus, and Ruin Ghost in Main Deck. (Plains -1, Ruin Ghost +1, Quarry Colossus -1)Removed Oblivion Ring and Kitesail Apprentice from Sideboard.Adjusted number of cards for Quarry Colossus in Sideboard. +1{To see the original version of this deck, copy and paste the link below.}http://www.mtgvault.com/legendaryhero7/decks/budget-nomadic-travels-2/-Note: I understand that most decks should try to keep close to the 60 card limit as possible, and "unimportant" cards should be sideboarded or removed. However, this deck has ways of getting through the deck fast. So, I thus say that these cards are important to my play style. If you do not like my card choice, feel free to adjust the deck to how you please.
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Very nice! Very nice themed deck, and looks quite balanced as well. How does the number of creatures treat you? It seems low-average, but then again there's a lot of synergy in the deck which makes me think it runs pretty fluidly. And budget! :D
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I would suggest a heal 1 or 2 for the number of creatures you control with a one mana cost rather than the 5 mana heal 20 or less especially if you are going for lots of creatures. Also I suggest Endless Horizons it guarantees a land every turn for land fall and helps you pull other cards better!