Lefty

99 Decks, 12 Comments, 2 Reputation

I never said I wouldn't run her. It justs right now, she doesn't have room for her nor do I possess any copies. If i had a playset of her I would replace Contaminated Grounds with her.

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Posted 01 August 2013 at 23:44 in reply to #385043 on Mono Black Control v2

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You dont have to put six. You can sac for example Messenger and with the undying trigger he comes back with a +1+1 counter and you lose 2 life, and you can swing in the air for 5. And if you don't feel like sac anything you can always sac himself. And even though him and shadowborn apostle go hand in hand does not mean you have to run them. Junk Rites is right now testing out Shadowborn demon in their builds and it plays out nicely.

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Posted 01 August 2013 at 23:42 in reply to #384768 on Mono Black Control v2

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I agree that Liliana of the Veil would fit in perfectly with this deck, but as HeyGuysWhasUp commented, I do not want to invest in them when they will be going out in October anyways. The deck runs smoothly without them and if I can get my hands on them for cheap than I will put them in the deck.

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Posted 01 August 2013 at 04:23 in reply to #385043 on Mono Black Control v2

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Even though it splashes red, the deck itself is considered mono black and sure I'll check out your deck :)

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Posted 31 July 2013 at 18:45 in reply to #384645 on Mono Black Control v2

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Contaminated Ground is experimental til I can find something else to replace them with in Theros.

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Posted 31 July 2013 at 18:44 in reply to #384675 on Mono Black Control v2

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Shadowborn Demon is mostly their for experimenting purposes. So far he has been performing well. He is sideboard out against the control Esper Decks.

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Posted 31 July 2013 at 18:43 in reply to #384768 on Mono Black Control v2

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"A deck that is extremely popular amongst seasoned players."
It's very rare to see a tournament in which pro players run mono-black
In fact the whole point of this Ravanica block is to encourage people to run duo decks

When I said "seasoned players" i was leaning more to those that have been playing magic longer than those that started at the beginning at the innistrad block. Back in the Scars Block, mono black was a popular deck and with the introduction of M14 which included cards like Nightmare and Corrupt and especially doom blade, mono black has the potential to make a strong impact.

"The whole point of mono black control is to try to counter all the top meta decks by controlling everything while still winning through a bomb on the field."
I don't think this deck will perform very well vs the current meta

Mono black does contained tons of answers to the current meta. At the moment Jund Midrange probably has the best chance against mono black due to the fact on how fast it can go and also how much control they mainboard. Against Sphinix's decks we main board duress already and we contain a sideboard of Slaughter Games, Rakdos's Return, Underworld Connections, and even Pithining Needle. Against aggro we already main board 6 three drops that stand up pretty well against aggro. 2 mutilates, curse of death's hold and tons of spot removal as well. Against the Aristocrats we have pretty much the same response as well except we probably would put in Lifebane Zombie against the Junk Version. And even though we splash red in their, the deck is considered mono black. If you want a reference than I would look up the article Conley Woods wrote on his mono black deck he ran back in the Pro Tour Gatecrash where he got top 16. http://magic.tcgplayer.com/db/article.asp?ID=11033

And I wasn't making things up. This is based on observations, research, and experience, as well as personal opinions.

And, if you're including Innistrad block, where is the bomb? (aka, griselbrand)
Lili DR helps nightmare a ton

While I admit Griselbrand is a huge card to play, I currently due have a playset at my disposal and I also focused on having the deck to survive post rotation when Innistrad rotates out. In the Theros block information spoiler, the designers as already spoiled that they are focusing more on a mono color approach oppose to the return to ravinca block where they focused on duo colors to represent the guilds.

Once again this all my personal opinions and i thank you for your response :)

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Posted 31 July 2013 at 18:41 in reply to #384785 on Mono Black Control v2

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Thanks and yea I was aiming to start making a deck that focuses more on the RtR block and less of the Innistrad M13 cards hence why there is so few. I like Ghor-Clan rampager actually better in this deck so I will try testing that out as well. I was thinking of using Obzedat's Aid in place of unburial rites when it rotates out and and the problem I have at the moment is getting the deck to really kick off in momentum so I use four grisly savages to put cards in the graveyard. Thanks for your suggestions though :D

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Posted 23 June 2013 at 04:19 in reply to #369366 on Chant Rites

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Copying a spell with X in their cost gets you the same mana you put into the original. For example, Devil's Play. Use Chandra's -2, copy devil's play put 8 mana into the X, deal 16 damage with one spell. In this case, double think twice, double sphinx's revelations, double Izzt Chamrs, Double Devil's play, hell hard cast Entreat the Angels and you get double tokens

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Posted 06 November 2012 at 18:47 as a comment on America

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I agree with the removal part and entreat the angels does make it more easy to bounce back from a wipe, snappies are good due to the fact of spamming unsummon, midnights, negates, and even syncopates. agree with Azorius charms, especially since I would be running Entreat the Angels. I don't like dropping augar though cause of the fact 1. it searches top deck, 2. it is a 1/3 for two mana so it stands up to aggro early game, and you use vault with it blocking. Tokens are actually strong now with the rotation of the ratchet bomb. Sure there is supreme verdict and terminus and bonefire of the damned, but it is easier to recover from those than spammable ratchet bombs/ sun titan. plus negate takes care of everything but supreme, but after many games, verdict isn't used as much due to zombies being a major deck now. terminus is abused more. game 2 is different so i respone with brains and rootborn. Thanks for your suggestions though and I will look into them

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Posted 15 October 2012 at 22:20 as a comment on Tokens

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Dead weight comes back with sun titan and with the ruling of sun titan and bringing back enchantments like o rings and dead weights gets around hexproof. thought scour is a free draw mill 2 so i can fill up graveyard faster in order to search for sun titan and unburial rites or put more targets in my graveyard for sun titan.

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Posted 15 May 2012 at 16:50 as a comment on Solar Flare

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