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Heavy UW Control with no creatures to always get value from Narset.Elspeth as win con. and Myth Realized as backup, can play defense early and grow big enough to become the beat down.
Control the game from turn two if possible, Myth Realized is the only 1 drop but it's a good one.The little bit of life gain in the deck will help us to see turn 4 or 5 where we can board clear if we need to.It is likely that one or two early drops will be ticking away at our health but as long as we are above 10 health on turn 5 we can swing the game back.Dig through time on their end step will give us the answer we need for turn 5 or 6 be it End Hostilities or Elspeth.
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