Red/Blue Pryromancer Ascension

by Leafrunner on 02 September 2011

Main Deck (60 cards)


Enchantments (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

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Deck Description

One of my first complete deck that I'm content with.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,044 times.

Mana Curve

Mana Symbol Occurrence

0160240

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Red/Blue Pryromancer Ascension

nice deck one tip tho I would make all your cards 4x to increase your chances I got s deck like this check mine out call all purpose denial win might give you some ideas or give me some :)

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Posted 02 September 2011 at 11:06

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Call to mind is used after I already have a counter on Pyromancer Ascension or late game to fetch two - five cards out of my graveyard. I don't need anymore than that. Distortion Strike and Staggershock have rebound so I can get two counters off of one card (If I already have one in the graveyard.) 4 Distortion Strikes would fill up hand space that could hold burn or draw but 2 Distortion Strikes aren't seen quite as often when you do have that Kiln Fiend.

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Posted 02 September 2011 at 11:20

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Get rid of distortion strike and Kiln Fiend. Make sure you have 4 of every other spell. Foresee and Call to Mind are crucial for this deck.

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Posted 02 September 2011 at 11:10

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Distortion strike a Kiln Fiend is a 5/2 unblockable two turns in a row. Hurts pretty bad on turn 3 if you have a lightning bolt or burst lightning in your hand to go along. Just another way to win without having to rely on pyromancer ascension.

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Posted 02 September 2011 at 11:16

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I like this I do I might put more draw in there tho and maybe some manlands

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Posted 02 September 2011 at 12:28

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well I ment cheaper draw I like forsee but its expensive at 4 mana and you need mana leak maybe rune snag too a deck Luke this lives off of disruption

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Posted 02 September 2011 at 12:30

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It is a heavy spell but the scry 4 is almost too amazing to take out. I hate drawing into lands and if you get to copy Foresee then I usually set up my next turn with 2-3 burn cards and 1-2 draw cards.

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Posted 02 September 2011 at 21:19

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Scalding Tarn

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Posted 02 September 2011 at 13:23

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Scalding Tarn is a good idea but I'm not going to be playing this deck after it rolls out of standard.

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Posted 02 September 2011 at 21:15

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why not add in scalding tarn, misty rainforest, etc since pyromancer ascension is rolling out with it anyway and turn it into a modern pyromancer ascension? the ones with manamorphose and such

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Posted 08 October 2011 at 05:28

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thewuest has deleted this comment.

Posted 08 October 2011 at 20:57

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