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When I found out about the creature steal/cloudshift combo which turns your opponent's creature into yours permanently I decided to tinker with a deck based around that idea. This is what I've come up with.
This deck has just enough creatures and burn spells to win game one without any creature stealing needed. Then, surprise your opponent on game 2 with some Act of Treason or Mark of Mutiny. It is a game changer when they lay down their big 5 drop creature and pass to you only to have it taken from them, hit with it, and then lose it completely. Ouch...
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