lazernerd

27 Decks, 62 Comments, 17 Reputation

>Looks at title
>Checks deck list and price
>Reads How to Play
I get it lol

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Posted 08 November 2020 at 18:21 as a comment on Competitive feather deck

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Here are some ideas you could consider:
- Ivy Lane Denizen: Creates infinite tokens with Marath.
- Skullclamp: Powerful card draw with Marath's token ability.
- Basilisk Collar: Instant removal of any creature using 1 damage from Marath's ability.

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Posted 19 January 2020 at 02:17 as a comment on Focused Marath EDH

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Deck looks sweet! I like the inclusion of Ilharg, never thought of adding that to my Xenagos deck until now!

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Posted 18 January 2020 at 21:18 as a comment on Xenagos (EDH)

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Are you able to cast MW consistently multiple times with so few lands? Seems like it would be difficult.

Also, you have Selvala's Stampede listed twice.

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Posted 30 June 2018 at 13:13 as a comment on MW Good Stuff V2.0

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Cards like Decimator of the Provinces or Elder Deep-Fiend (among others) aren't legal in colorless EDH decks since they have a color identity (green and blue respectively).

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Posted 08 February 2018 at 23:38 as a comment on Eldrazi Beasts EDH

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I'd definitely love to hear how it plays out. Tron is my pet deck so it's always interesting seeing new tech like this.

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Posted 07 February 2018 at 02:58 in reply to #611281 on Blood sun tron

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Blood Sun seems like a better sideboard card. What the thought for running 4x in the main?

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Posted 05 February 2018 at 02:12 as a comment on Blood sun tron

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Prophet of Kruphix is banned in paper, but otherwise deck looks solid. Can't go wrong with Merfolk.

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Posted 27 January 2018 at 20:24 as a comment on Kumena's Sushi Dinner

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Very interesting deck list... how has it played so far?

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Posted 15 October 2017 at 13:05 as a comment on form of the sandworm

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High Market is a must play land in any Maelstrom Wanderer deck.

Other really good ramp spells you might like are Skyshroud Claim, Worn Powerstone, Basalt Monolith, and Mind Stone.

Cards like Violent Outburst and Rites of Flourishing don't seem as good. For Violent Outburst, there are far better ramp spells you could be casting on turn 3 and for Rites of Flourishing you're helping your opponents which isn't great.

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Posted 18 August 2017 at 22:33 as a comment on Maelstrom Wanderer EDH

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One thing I found with Depala is that while Aerial Modification and Siege Modification are fun to play with, they open yourself up for some nasty 2-for-1's in your opponent's favor. I took them out of my deck for that reason.

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Posted 18 August 2017 at 22:23 as a comment on Depala's Automobiles

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I'm really confused as to what's going on here; 48 cards, no lands, multiples of seemingly random cards. My only guess is that this list is unfinished.

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Posted 13 August 2017 at 18:38 as a comment on All Mana Sliver Deck

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Is the theme here "random cards I own"?

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Posted 23 May 2017 at 01:11 as a comment on BREYA, ETHERIUM SHAPER EDH

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Whoa, this is one of the highest mana curves I've seen, and that's not good. I would HIGHLY suggest adding A LOT of ramp so you can actually cast things before T6.

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Posted 21 May 2017 at 12:02 as a comment on maelstrom wanderer stompy edh

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I see now. I hate to be the bearer of bad news, but Maralen's ability does not work from the Command Zone, you have to actually cast her.

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Posted 13 May 2017 at 14:34 in reply to #600310 on EDH Budget - (In Progress)

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So if you never plan on casting Maralen, how do you plan on winning with 64 lands in the deck? I know how the Commander rules work, I'm asking how you win with this deck.

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Posted 13 May 2017 at 14:11 in reply to #600310 on EDH Budget - (In Progress)

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They kill it with literally any removal spell which they'll be able to search up on their turn after you cast your commander. Then you draw basically nothing but lands until you can recast your commander. But, even if you recast it, your opponents still get to search for their best cards before you.

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Posted 13 May 2017 at 11:24 in reply to #600310 on EDH Budget - (In Progress)

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So if someone removes your commander, you're basically SOL? I mean, if you allow other players to search for their removal or win cons, it seems like that's just asking for trouble.

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Posted 13 May 2017 at 02:46 as a comment on EDH Budget - (In Progress)

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Do you actually build all these decks?

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Posted 13 May 2017 at 02:32 as a comment on Meren EDH

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I played out 10 more keepable hands and it took me on average 8-9 turns before I had 6 lands on the battlefield or could generate 6 mana.

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Posted 09 May 2017 at 12:29 in reply to #600013 on Samut EDH

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