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ZombiesZombieZombiZombZomZoZEEaEasEasyEasy WEasy WiEasy Win
Mulligan until you draw treasure island, then commence the zombies.
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lol! Surprisingly not as ridiculous as I first thought. Just keep mulling until you get what you need. I actually like it!
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Thanks!!!!!!!!!!!!!!!!!!
Congratulations you just turned a semi negative game mechanic into the most useful card in your arsenalYou are absolutely brilliant and i love this deck for the pun of itZombieasy Win
thats brilliant. i might go and buy this deck haha
What about adding Infernal Tutor? I think it would be good because you play out your hand by turn 2 or 3. It would kinda break your budget though haha
Practically triples ~~ ooohh :) ~~ the deck's pricetag, but what about a couple Endless Ranks of the Dead to keep churning out zombies just in case the game runs longer than a few turns.
Endless ranks of the Dead costs 4 mana, mean you could have discarded them and made 2 zombies 2 turns ago. That's 8 more damage assuming they're unblocked. This deck has no late game. It's either win quick with a horde or watch them die and have no hand.
I would probably add one elixer of immortality or something along those lines, since it would help throw everything back in if you didn't get zombie infestation first and need to bring back all of your lands
Ive been playing this deck with 4 treasure hunts, 3 zombie infestation and 1 Quest for ancient secrets. Elixer of Immortality also works but requires 2 turns to reshuffle the graveyard back in. Whereas Quest for ancient secrets can be dropped for 1 mana. Discard cards for zombies then sacrifice Quest for Ancient secrets all within your main phase. Then you dont have to worry about sorceries and abilities on the opponents turn(s), only instants/counterspells.