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--> legacy format miller deck. --> you can mill out your opponent by turn 3 if you have the right cards. let's say your opening hand contains 3 lands, 1 grindstone, 1 painter's servant.--> i placed many draw cards and fetch cards to maximize the chance of having the combo cards (painter's servant and grindstone). you can also use fabricate and trinket mage to fetch seat of the synod in case you needed additional land.--> i also placed some control cards (tumble magnet, into the roil and counter spells) to help you control your opponent early in the game while waiting for the combo cards (in case you don't have it yet).
--> turn 3 mill if you have the right cards at the start of the game. otherwise try to control your oponent while waiting for them. 1. turn 1 = land , grindstone 2. turn 2 = land , painter's servant (choose color black) 3. turn 3 = land , activate grindstone's ability. ...and there you have it...
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