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This deck aims to win the game through a combination of board stalling permanents, powerful removal, and eventually milling the opponent out.A budget version of this deck that replaces the Jaces ($15) with Traumatizes would function at nearly the same efficiency.
Stall the game using the removal suite for as long as possible, digging to your finishers (Jace's 0 ability and Mind Sculpts). Augment this primary plan with card draw (Divinations, Sphinx of Uthuun, and Isperia) and Jace's Erasure. Thoroughly frustrate your opponent by exiling or outright killing all their threats in the process. The idea is to sit on your cards for the most part and only answer their threats until you can reliably advance your board while keeping answer mana up.Note: the sideboard is just a collection of cuts that didn't make the main.
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