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I'm trying to use the instants for both offense and defense. Some help with the mana base would be much appreciated.
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Rite of Replication could be powerful but I think a Precursor Golem deck should win before you need to use that. Drop that and you can get rid of blue completely, helping the land base even out. And green naturally ramps, so you could look at Birds of Paradise and other stuff to help get the golems out earlier.
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I'd look for some sort of sacrifice mechanic (such as Culling Dias) to protect your Golems from Doom Blades and Unsummons. Tempered Steel will help with the likes of Lightning Bolt, but otherwise there are too many one or two drop instants that could mess up your day not to have some way to keep your creature's safe. Asceticism is another card to protect your golems, though it is a bit heavy to cast. Otherwise, you're focusing too much on spells, and not enough on Golems. I'd perhaps consider dropping a color entirely, cut back those spells to ~6 or 8 game winners, and include more Golem creatures as well as additional ways to protect them from all threats. Note: Withstand Death will protect you from a Doom Blade, but not an Unsummon or Disperse... etc. The above mentioned sacrifice mechanic, on the other hand, will protect you against all threats.
Also, you're running blue without any Distortion Strikes?
I'm using vines of vastwood and emerge unscathed as both offense and defense. Vines will stop doomblade, unsummon, lightning bolt, stuff and pump. Protection is evasion too, but Emerge unscathed would be more useful if there weren't so many colorless creatures. I'll think about switching withstand death for distortion strike. Thanks
My point was, you'd need to have the spell on hand, and the mana to cast it, on the turn an opponent attempted to use Doom Blade, Unsummon, etc.. With Culling Dais (or some other sacrifice card, but without running proliferate or black, that's a little difficult.) you have a permanent on the battlefield capable of protecting your golems from any spell, any time, regardless of your available mana or cards in hand. Even if you only reduced Vines, Emerge Unscathed, and Withstand Death to 3x of each, and added 3x Culling Dais.. I think it'd be a change for the better :)