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Merfolk mid-game Aggro deck. Builds up a lot of control and accelerates very fast.EDIT: Would love to hear suggestions of cards that I could have possibly missed to consider or just suggestions of things you don't see working and why you don't think they'll work.
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There are merfolk here I wasn't even aware of. Although admittedly I am still pretty new to magic.
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Well, there's a first time for everything, eh? ;) The ones I play against with this deck hates it a lot because of all the hardhitting stuff and all the lords that buffs my army (a lord is someone that gives +1/+1 to whatever creature type that it is) Call to the Kindred is also very annoying as I can put it on one of my smaller merfolks like "Silvergill Adept" or "Stonybrook Banneret" to make them a threat to my enemy, either forcing them to remove them instead of a lord and stuff. Spreading seas is not usually played on turn 2 though. My friends all play with two colored decks, so I wait until turn 3 usually just to see whatever land they have the fewest of ;)
Haha very smart. I love everything about this. you should take a look at quicksilver fountain some time. It's not perfect but it can win a game for you once you have a couple islandwalks and they don't play blue haha.