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Continuing to work on my Talrand EDH deck. This is the most current version of the deck. I would love any suggestions for adds, removes, and/or substitutions. Speed has been my biggest weakness so far, do I really need to add yet more card draw?
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NOTE: Set by owner when deck was made.
Sure would like to have some feedback on this deck of mine. Any positives, or areas of improvement, would be greatly appreciated.
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I have a problem with decks that are entirely dependant on their Commander; what do you do if someone shuffles Talrand in your Library? Another issue is the damage output; how will you ever manage to deal 40 (assuming no life gain) to one, let alone several opponents, relying only on the Drakes? It seems to me you need to consider adding a few key creatures to develop an actual kill from, like Pearl Lake Ancient that combos with your non-creature spells, Ixidron which doesn't nerf your drakes; Frost Titan and Inkwell Leviathan, LIghthouse Chronologist, Quicksilver Gargantuan are a few other ideas that seem to make sense in there.Hope this helps!
I generally play in 1v1 matches, and Talrand has been doing beautifully. While I agree that if my commander is tucked it would be difficult to find him again, with the amount of card draw I am usually able to get him back pretty quick.I'll look into the creature suggestions you have left, but I haven't found the lack to be an issue. Board wipes are the scariest things to me, so I usually hold a counter or two in hand as much as possible.
12/24/2020:Updated to reflect the deck as it currently stands. At this point I am only looking for cards that are direct upgrades to current cards in the deck.