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1)took out 4 artifacts, chromatic lantern since your only running two colors, seer lantern since its 2 mana to scry, seal of guildpact since it cost 5 mana and you dont have anything over 5 mana, and panharmonic since you only have 6 card that play in it ability and boggart mog's (champion trigger) isnt something you want to trigger more than once.2) added 3 basic lands 1 mountain , 2 swamps3)added siege- gang commander cause of dictate of erebos(you sacrifice we sacrifice), grave pact(you sacrifice we sacrifice), and krenko (infinite creatures to sacrifice)4)liliana vess would fit pretty good for reason 3 cause it should keep the board clear with lots of creatures in graveyards for her end all be all ability 5) sneak attack enchantment would be good with your commander with all your put cards from graveyard to bottom library. (sneak it in, let it die, put it on the bottom of library then use commander to bring it back) pair with reason 3 for more destruction6) i would consider removing king macar and rakdos they seem like stand alone cards and putting in impact tremors
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NOTE: Set by owner when deck was made.