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Burn, proliferate. Draw, proliferate. Kill, proliferate. This is a control infect deck that keeps cards off the field while proliferating your opponent into submission. There are still tweeks to be made but this is the general outline.
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I am open to criticism. The reason wurmcoil is in the deck is because it is a reliable card that with everflowing chalice and sphere is easy to get out. however he probably should be sided with a better card like inexorable tide. I also believe there needs to be another blighted agent and the reason batterskull is there is because there are few things more scary than a 5/5 unblockable infect creature with vigilance and life link.
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the reason wurmcoil is in here is because youre biased. Infect is your win condition, skithiryx would be a better onesie than wurmcoil in this deck. The regeneration alone makes it extremely hard to remove from the board, it can kill almost anything in two swings with its regenerate up.
yeah your right i am bias towards wurmcoil but i think your bias towards skythrix. anyways beside the batterskull this deck has no way of gaining life which is something i think is important. When your at two or 3 life and your fate is in the hands of a lightning bolt...well life sucks. wurmcoil will also be easier to summon in a tri color deck cause you wont have to worry about those 2 swamps