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So I bought the original precon, then basically started working infinite combos into it for fun. The quickest possible win goes a little like this: 1) Disciple 2) Retriever 3) Ashnod's Altar, sac your Retriever to the Altar, cast a second Myr Retriever from hand, sac it to Altar, get the Retriever in the graveyard back to hand, use 2 mana available to cast it and repeat until opponents are all dead. Similarly the Nuisance Engine and the Dross Scorpion will also kill everyone since tokens do go to the graveyard (they're removed instantly once they get there, but it still triggers the Disciple and the Scorpion's untap ability for the Engine). Friends getting wary of that damned Disciple and not letting things get fun anymore? Set up the same combos and Grapeshot them to death.
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try Tendrils of Agony instead of grapeshot, it's black so you wouldn't need to splash red into this deck.
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The copy I play is 80 cards so as to be a bit slower and more large-group friendly since that's the way my group rolls. By cutting it to 60 I didn't realize how thin the red side had gotten with no more Atog, Backlash, Shrapnel Blast, etc. I'll leave this build up but yeah I could definitely see cutting the 4 Iron Myr for 4 Dark Ritual and going straight black with Tendrils instead of Grapeshot.
In fact, as the math goes flying through my little brain, going straight black turns this into a possible kill on first turn with the right opening hand. Play Vault of Whispers, cast Dark Ritual, cast Disciple and Ashnod's, sac Vault to cast Retriever, start retriever loop with remaining retriever in hand. Granted you might as well buy a lottery ticket, but it would be comical.