The Long Night

by kytahl on 02 April 2014

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Enchant your creatures with Edge of the divinity to make them powerhouses. Enchant your opponents creatures with contaminated bond/pillory of the sleepless to make them worthless! Then roll over them!!

How to Play

Get those early creatures out there and enchanted. A nightsky mimic with edge of the divinity becomes a 7/7 attacking flyer on turn 3. Try to Play a black/white spell each turn if you have a mimic out and it'll stay a 7/7 attacking flyer. Enchant the enemy with debilitating pillory of the sleepless and contaminated bond to do damage each turn and clear the road. If things happen to get rough, pestilence is your friend. There's enough life gaining via mouning thrulls , souls of the faultless, and the voracious hatchlings to ease the pestilence pain on your end and enough pokes via batwing brume, enslave, and pillory of the sleepless to really do damage to the enemy with it. If something big and bad comes out, just Unmake it or enchant it and keep on rolling.

Deck Tags

  • B/W
  • Life Gain
  • Aura
  • Budget

Deck at a Glance

Social Stats

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This deck has been viewed 797 times.

Mana Curve

Mana Symbol Occurrence

4606000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Long Night

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