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Inspired by using merfolk for the first time ever at the Rise/Eldrazi prerelease, the decks goal is to bend the drawn battle lines and let your troops slip through with island walk and flying or supress enemy creatures so they can't defend themselves from big-hitters.
This deck has been viewed 1,226 times.
a couple good new merfolk in m13 you might like Nice deck ! Check out this deck ! http://www.mtgvault.com/ViewDeck.aspx?DeckID=357615
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Yeah the fact that I already have 7 "leader" merfolk that boost all my dudes makes them scary enough, them coming out with more and mr. fill the sky with drakes is ridonks..