Kyosuke666

3 Decks, 18 Comments, 0 Reputation

ok i suggest taking out the gustloak cavaliers and the out rider en-kor. then either sideboard or get rid of the crusading night. then add 4 mana now with the remaning 5 slots try crusades and/or castles and/or glorious anthem. if you dont have access to those then try upping some of your cards that you have 2 and 3 of to 3 and 4 of. all just suggestions of course but i like the deck. it stands out by having no spells. you see no creatures often but not no spells. also try benalish knight.

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Posted 29 June 2008 at 01:44 as a comment on

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any help on cards that turn lands to creatures is the main thing im interested in. preferably all or multiples like natural affinity, maybe target players lands =)

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Posted 25 June 2008 at 04:49 as a comment on land be gone

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this deck rocks nice combo.

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Posted 23 June 2008 at 21:18 as a comment on

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please look at my merfolk mill deck called bone merrow. you need to put in 4 merrow reejerey first. summon the school, merrow reejerey, and stonybrook banneret can build to an infinite mill combo. i also suggest taking out the robes. also the fallowsages are nice but cost too much if you dont have bannerets out, so i suggest reduceing them to 2 or none and add ponder and/or aquitecs will for more draw. also grimoire thief is a must in this deck which i dont yet have =(. nice start but 6/10

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Posted 23 June 2008 at 21:00 as a comment on Merfolk Mill

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did you not see the 4 scrapbaskets? nice deck

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Posted 22 June 2008 at 23:34 as a comment on

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as long as your not going against another tribal deck this deck is pretty nice otherwise the godhead is kinda ehhh... 8/10. also theres tons of slivers out there you can mess with so try them all

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Posted 20 June 2008 at 21:46 as a comment on Godheaded Slivers

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wow i just got the greatest idea for a nacatl war-pride combo. throw in natural affinity and kill all their land muhahahahaha =). i suggest some garruks and overruns for trample and more power. blanchwood armor and strength of cedars are good as well. it looks like your on your way to a really good green deck keep it up and youll win all your metagames.

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Posted 20 June 2008 at 21:41 as a comment on My Green Deck

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not bad no turn one drops but still very nice. are you going for extended legal or just casual play b/c this deck needs dark rituals more then any i have seen in a long time. other then that i love the strategy 1 more kiku would be nice or a few liliana vess would make this deck even better. overall 8.5/10 only for the shotage of mana making it somewhat slower then it could be. i wanna see a turn 4 merit lage =)

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Posted 20 June 2008 at 21:28 as a comment on Its Dark In The Depths 3

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i like it a lot only thing i would try is brighthearth banneret. this will reduce the cost further and if you dont need it you can always use the reinforce. otherwise this is a really nice giant deck 9/10

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Posted 20 June 2008 at 21:20 as a comment on

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lol good eye smarty. you cant even play the rustrazor with this currnet mana production lol. other then that very nice. i agree beseech the queen and even temporal extortion could help especially if you got them cornered with -1/-1. id take out the everlasting torments though alls its doing in this deck is giving your opponent wither. i love puncture bolt. 7/10 would be an 8/10 if you could get red mana for the rustrazors lol.

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Posted 20 June 2008 at 21:12 as a comment on Essence Grief

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door and coat are too obvious lol not that there bad but hard to get and $. and i dont need the aquetics wills b/c the main attackers are unblockable cant block. but thanks for the advice.

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Posted 20 June 2008 at 21:03 as a comment on merfolk assualt

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take out the scuzzback scrappers and tattermunge maniacs first. then add in rhys the redeemed, elvish promenade, and heritage druid. other good cards can be essence warden, imperious perfect, hunting triad, and harmonize. basically stick to elves. good early mana and a couple harmonize combined with a elvish promenade and heritage druid can get you 50+ elf tokens on turn 2-4. other then that id say the deck is very nice 8/10

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Posted 20 June 2008 at 21:01 as a comment on GW Agro

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heres the other deck useing savor/commerce and lord of atlantis http://www.mtgvault.com/viewdeck.php?did=11282

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Posted 20 June 2008 at 20:40 as a comment on bone merrow

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i just decided to stay away from lord of atlantis b/c honestly in all the games ive played so far ive never attacked an opponent. now the other merfolk deck i had in mind would use them perfectly. in fact ill make that deck and post it.

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Posted 20 June 2008 at 20:11 as a comment on bone merrow

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i did think about savor the moment but i opted away from it. grimoire thief is really good i just couldnt get my hands on them but if i do get them they will go in. ink dissolvers are ok but if i had to choose i would go to stonybrook schoolmasters before i used the ink dissolvers. i also was thinking about using mothdust changeling to add tapping but it would have no mill effect so i didnt. oh and lord of atlantis is standard legal for the moment, its reprinted in time spiral for "timeshifted"

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Posted 20 June 2008 at 20:08 as a comment on bone merrow

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yea mana burn cant be used for this. but have you thought about making your stuffy doll green? just get pariah on it and shield of the oversoul all damage dealt to you is dealt to it and its indestructable.. then you just fill the deck with counter spells and burn spells, also i like the dual lands that damage you in this deck there perfect. id take out the stalactites and elders though they are a good combo but id rather have my stuffy green and ccounterspells and burn more.

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Posted 17 June 2008 at 12:26 as a comment on Funny Stuffy

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is this supposed to be a extended legal deck? if not get test of endurance.

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Posted 12 June 2008 at 12:24 as a comment on Lifefreeze

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the r/g r/b lieges work really well. theres a couple things that would help regardless that i think you could really use though ,bloodmark mentor, rust razor butcher, puncture bolt, scar, and kalrath knight. all are red or red hybrid so as long as you can produce red there should be no problem. but i would highley suggest lowering your curve to 2-3 and taking out all the single color cards that arent red. after that try and narrow down your cards. you have too many 1 of this 1 of that

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Posted 11 June 2008 at 03:18 as a comment on Boggart Vengance

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