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turn 3 win looks good, id add more zombies instead of the elemental but that is just me
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I designed it to be fast, thanks. I'll take out the charms for more zombies.
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Storm is the way for a turn 3 kill...but how is it doing it? And i have a deck that runs Storm. Can kill the 1st turn, with the right hand. Please tell me what you think.http://www.mtgvault.com/jessie/decks/1st-turn-tendril-win/
Wait...it is the Gravecrawler, right? Sac and bring back, sac and bring back, sac and bring back. Each time to the Altar for mana, which you play Tendrils or Grapeshot. I get it! Evil! Pure cheese!
This deck was edited since the initial comments, but in all honesty, if all goes according to plan, then this can work on turn two. Turn one, drop a swamp, Dark Rit, Phyrexian Alter. Turn two, drop a mountain, Dark Rit, drop two zombies, one being a Gravecrawler. Sac the Gravecrawler to the Alter, make a black. Cast Gravecrawler from graveyard with the black mana. Repeat ad nauseum. Grapeshot for twenty with the remaining two mana. It is highly unlikely that I can ever have such a perfect hand/draw such as that, but I tried to make it work as fast as possible. I'm still new at making decks like this.
Another turn two. First turn, swamp, dark ritual into Phyrexian Alter. 2nd turn, play swamp. another dark ritual to Demonic tutor (leaving one black mana plus a swamp) to find Gravecrawler. Play Hunted Groul and Gravecrawler with the extra black mana. Sac him over and over for one of your storm cards. Nice.
i would take out the Dragon's claws and Demon's horns for a stronger creature base
I could probably do that. I only added the charms because I have been sitting on this deck for about a month without finishing it, so I decided to throw something in and see what you people say.