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i need your advise to help me beat my kids in magic.
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Too many "mana dorks" (mana producing creatures), not enough Joraga Warcaller. Ezuri, Renegade Leader and Freyalise, Llanowr's Fury should go in there. Drop Utopia Sprawl, and throw in Gravity Well. Also, find a spot for Bower Passage. These two cards are the best "flying hate" you can get. If you can afford it, Doubling Season. It doubles planeswalker loyalty counters, but only if you have it in play when you cast the planeswalkers. You could also throw in some proliferate ability/effect to ramp loyalty. With these additions, you should be able to "elfball" your kids pretty easily.
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I will get on this and let you know how I do. Thanks
There are some ways to play elf-decks, agro, combo, swarm, there are even some sub-tribals like elf-warrior decks. Question is, how do you want your deck to win, which legality do you prefer your deck to have, budget and color (important for combo-decks as most of them add some blue cards)Personally I'm no big fan of deck that feature an enormous amount of different cards (Save highlander/ EDH but that's a different story ;) ) because you loose continuity through that. If you need and want to draw e.g. "Elvish Archdruid" then use him 4 times. The more different cards you use, the lower is the chance that you draw the spell you need in a certain situation. Basically there are some cards that many elf-deck feature: "Glimpse of Nature" ...elves are cheap, you have enough mana and this spell helps you not to run into card-problems. "Elvish Visionary" ...carddraw"Llanowar Elves"/ "Fyndhorn Elves" ...simple mana creature"Priest of Titania" / "Elvish Archdruid" ...if you need some more mana"Joraga Warcaller" ...pumps swarm decks "Imperious Perfect"The rest depends on how your deck should win. GreetingsMuktol
To quote a buddy of mine "Nissa Revane isn't an overly bad card, but if you're going to play her you need blockers to prevent her from getting absolutely crushed."As for Nissa, Vastwood Seer, she's not too bad either. However to my understanding, once your land becomes a creature it can be killed (at least thats how it was explained to me, correct me if I'm wrong). You may also want to add a couple of instants that can prevent combat damage if you're getting swung at for lethal, such as Fog. After that, replace Fyndhorn Elder for Elvish Ardruid, Archdruid does Elder's job but a lot better, since it scales with how many creatures you control as well as buffing them. For mana creation I'd recommend having 4 Elvish Archdruid's 4 Llanowar Elves and 4 Elvish Mystics. Drove of Elves is a good card especially when you have a bunch of creature cards out already, as it's power and toughness scale to the amount of green permanents you control, Dwynen's Elite is a good combo with this since it adds the green elf creature token.And of course, Joraga Warcaller. My god this card is great once you have a butt ton of floating mana. I'd recommend fitting 4 into your deck, maybe even Doubling Season if it's in your budget. (Since it doubles token spawns as well as +1/+1 counters)On top of that Elvish Promenade can be a great card to play before playing Joraga (providing you already control a bunch of creatures, or sequentially tap Elvish Archdruid)Hope I could be of service :)