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My merfolk milling deck, It looks pretty good to me. Just get lots of merfolk out and tap the opponents deck away. I would love to hear helpful suggestions and comments
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For when you face other mill decks I would put in your side board Sword of body & mind (4x), Quest for anchient secretes (4x), and for anti-mill decks I would add Nihil Spellbomb(4x) then to maintain your1/3 mana ratio I would add 3 mana. Looking at your ratio of white to blue, I would consider distributing the mana as 8x plains, 12x islands, and keep them basic since there are more than a few "destroy target non-basic land" spells. You can toy arround with the idea of dropping the coat of arms for Traumatize, its very good at turn 4 in a mill deck (1/2 target player's library goes by by) Other than that its very simular to a deck i had in 2008, your oponent will be too worried with trying to keep good spells out of the graveyard than killing your merfolk. Not to mention you can always decide to take damage instead of blocking, or if you block use your 1/1 tokens, they are replaceable.
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Thanks man that really helpful =)
Swap the Mana Leak for Counterspell?
I would but that is a pricey card and I would only buy the newest one cuz I'm iffy like that
Since you will likely have quite a few merfolk out soon, swap mana leak for spell syphon.
finally, a way to get back at my friend's evil Dimir miller. i adore the tap/untap ability synergy. brilliant ideas.
I built this deck and my buddy's Dimir Mill ruined it. Said it needed more field control. I suggest Path to Exile.