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1. Ramp yourself until you have enough mana to put a creature > out usually on like turn 3 2. Using Oracle of Mul Daya play 2 lands a turn and with those 2 lands play explore to draw a card and to get another land on the top of your deck that you can play with Oracle. 3. Harrow is awesome in this deck because it activates the land fall twice along with Oracle's two times a turn along with how ever many lands you play with Explore. 4. The main win condition is Ob Nixilis, The Fallen. sine you can easily get out 5 to 6 lands a turn thats 15 to 18 damage, but you can get way higher than that with cultivates and so on. 5. The planeswalkers should be obvious, but Garruk is mainly for his first ability at first then whenever Ob Nixilis has enough +1/+1 counters on him use his final ability. Sorin is in there mainly to make people kill them selves, he's pretty mean. Using mainly his second ability they are down to 10 and if you play four lands the game is over with Ob Nixilis. Liliana is just for her second ability to get the stuff you need. 6. Use Demonic or Diabolic Tutor to get the stuff you need if you get him. Kozilek is just for drawing and sh*ts and giggles. 7. Crucible of worlds is just incase you do actually get fucked over with harrow, but I doubt it which is why im putting it in the side board until I actually test this deck. Pulse tracker is just for a small blocker for turns one and two, but once again i don't know yet if I'll need him.
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I like the use of Ob Nixillis, but it needs something more to make it fun.
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