Chainer, Dementia Master EDH

by KromeDrone on 29 March 2012

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

Chainer, Dementia Master EDH

Deck Tags

  • EDH

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 5,289 times.

Mana Curve

Mana Symbol Occurrence

009500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Chainer, Dementia Master EDH

you cant use bringer of the black dawn bro. it has other mana symbols than black in it :(

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Posted 29 March 2012 at 19:01

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Just saying that it's conflicting views. The mana symbols on the card are greyed out, which I've had two judges tell me two different things. Technically those symbols are not on the card, they are an alternative cost. These symbols only appeared on the bringers for some odd reason, even when cards back then did have colored in mana symbols.

But to save time and effort, I removed it for another tutor creature; maralen.

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Posted 29 March 2012 at 22:32

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My immediate worry is that the deck has a bit too much mana burden. Now EDH by its nature allows for the decks to cram a hell of a lot more mana burden in. However, it's still possible to go overboard...and while "Battle Cruiser" games are fun as hell, what isn't fun is being stuck with a hand of huge dudes, no lands to cast them, and no smaller dudes to put some kind of presence onto the battlefield =/

The other thing is that a lot of these big SOB's are nightmares. I see the appeal since your general is technically a lord for them, but here's the thing: Don't try to make this a nightmare tribal. Chainer's ability is actually very good for EDH, but probably not in the way you'd immediately think. Chainer has an ability that label's him as an "Assassin type" general, as my friends and I would say. This means his ability is ideal for screwing with your opponent's general, or any of their other big threats.

Ignore Chainer's +1/+1 to Nightmares for a moment and look at the rest of the ability. You can take you enemies' dead creatures and use them against them...and in fact make them a bit stronger! But the part of his ability that looks bad (and usually is bad for a raw Nightmare tribe) is also very lethal in EDH. If they kill your general, then all those creatures you stole from them are removed from the game!

I would remove a lot of the nightmares you have in this and replace them with some low-costing, quick creatures that will allow you to push the offensive and make the opponent have to start filling their graveyard with nice candidates. The other nice thing about this change is that it will make your deck a bit less suicidal...which right now it really is, and a bit too much =P

I highly recommend adding in Necropotence and Bitterblossum if you can...Necropotence especially. I'd also advise trying out Kiku, Night's Flower. I use her as a general, and can tell you she'll be useful for killing crap. Grave Pact is always a solid choice, and could set up a nice "conveyor belt" of creatures for Chainer's ability. You could also refit this whole thing to play more like a discard deck, which would better allow you to pick and choose what to snag, but that's really up to you.

Hope all that helped man =]

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Posted 30 March 2012 at 02:04

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My original intent was a Nightmare tribal deck, but then it slowly changed to a reanimation deck. Thanks for the input! :D

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Posted 30 March 2012 at 02:52

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No problem, always happy to help =]

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Posted 30 March 2012 at 06:04

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I've changed it around a bit. I kept Hypnox simply because I love his flavor and his ability. Sure, he may be slow as shit but he does stop a lot of responses.

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Posted 31 March 2012 at 05:09

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A nice trick with Extraplanar Lens is to use Snow Covered Basics, and with that, Scrying Sheets.

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Posted 04 April 2012 at 00:00

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I wish i could use Snow Lands, but besides a few of the cards here, this is an actual deck that I've constructed. In fact, I just got my last partition of it the other day (I needed the Obliterator) and I really rather not order x25 Snow Swamps at .50 a piece. DX

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Posted 05 April 2012 at 05:07

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Ask around at your shop, people always have them, and will usually cut a deal. (if you do want them)

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Posted 05 April 2012 at 13:11

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I did look around for them with some local card shops. Either people want the full price for them or nothing. Apparently they're "super good".

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Posted 06 April 2012 at 13:23

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Yeah, people will always try to rip you off for the Snows because they're cool looking and stuff. I'd try to see if you can get a bulk deal for them, that's what I did =]

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Posted 07 April 2012 at 03:48

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I'll continue but I'd rather focus on other endeavors right now. Besides the snow lands.

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Posted 08 April 2012 at 01:53

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I was thinking about actually adding a Chains of Mephistopheles in this deck considering I just got one for $15. (yeah, I know theyre worth like $60)

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Posted 10 April 2012 at 14:27

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Try to use Demonic Collusion over Diabolic Tutor. Yes its one more mana, But it works well with your commander and is reusable. If you want to add it, Victimize is a nice target if you have the mana.

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Posted 27 September 2012 at 11:25

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And why is Breeding Pool in there?

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Posted 27 September 2012 at 11:33

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I just made a version of this deck, o you could get some tips frm it. Might help you out a little. If you could take a look at it and add your 2 cents, I'd love it

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=388787

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Posted 27 September 2012 at 21:42

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