The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Can potentially win on the 1st turn, if opening hand is: Forest Island Fastbond Hedron Crab Oboro, Palace in the Clouds Drop the forest, fastbond, island, hedron crab, oboro, and return and play 17 times, putting you at one life. 17 triggers plus the 1 from playing Oboro = 18 = 54 card mill on 1st turn. Wins against decks up to 61 cards. Can also mill for 105 on 1st turn with extra island and hedron crab. Can kill infinite number of players on 2nd turn with grazing gladehart. Also, Meloku gives infinite tokens, and Burgeoning allows you to mill on other players turns without taking damage. It is surprisingly playable, mostly because it only requires 3 specific cards for the combo. There are 8 ways of getting each required card. 4 Fastbond OR 4 Dizzy Spell transmute 4 Hedron Crab OR 4 Dizzy Spell Transmute 4 Oboro OR 4 Crop Rotation Crop Rotation can also fetch yavimaya hollow, which will save the crab or the gladehart in a tight situation,
This deck has been viewed 1,923 times.
I like it. +1. If it were me, I'd probably take out a few spells in order to concentrate on adding a couple copies of Meloku, Uyo, and Burgeoning and replace the Overburdens with 2 more Mana Breach.
Permalink
Yeah, i was thinking of putting in more burgeonings. I asked a judge who said you can actually time it with 4 burgeonings so that every 1 land an opponent plays triggers 4 land plays for you. Or, in say a 4v4, 1 burgeoning would give you 4 triggers.
But to be honest, I threw in the Meloku and Uyo just for kicks, I think it really needs some unsummons.
nice! : ) anything with a potential first turn win with me is always awesome. +1
'applaudes' well done, also consider sylvan scryings for non basic land search, and lotus petals / elvish spirit guide for non land speed mana. +1
Combines all the landfall combos I've seen. A fun card for this deck would be lotus cobra. When combined with grazing gladehart gives you infinite mana. Elephant Grass and/or Meekstone would help you survive until you get fastbond. Well done +1
very nice! +1
take out the mind spring and throw 4x "Gush". Gush will help you get lands back into your hand so you can play them again... and it's free to play... and you draw two cards. it's basically the perfect card for this deck. an immediate "4 of".