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This is an elf deck. There are creatures and pump-ups.
This deck is creature-based. Only use it if you know how to attack and defend properly. Use doubling chant when you have lot's of creatures out. Use Overrun and Hurricane when needed. You want Coat of Arms and Hall of Triumph to come out early.
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NOTE: Set by owner when deck was made.
As a modern elf player, coat of arms is to slow and benefits your opponents creatures as well, i think you want 4x elvish mystic 4x arbor elf and about 16-17 landsAlso look at craterhoof behemoth as a win con
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It's overkill if you play it! Coat of Arms.