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NOTE: Set by owner when deck was made.
Wouldn't Dramatic Entrance be better than Through the Breach here? I know Breach is better 99% of the time, but the main creature you want out is Primeval Titan, right? {4}{R} vs {3}{G}{G}, so same cmc. Both are Instants. Breach puts any creature from your hand onto the battlefield, and gives it haste, but you have to sacrific it at the end of the turn. Entrance is limited to a green creature from your hand, and doesn't grant haste, but you don't have to sacrific it.
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When I think of a modern deck, I think of 3rd turn kills. This is mainly because the format allows for it sometimes. I think that decks which consistently put out 4th turn kills are the ones everybody wants to play. In order to get a 3rd turn kill with this deck, you need the haste effect from Through the Breach.1st Turn - Stomping Ground + Search for Tomorrow (suspended)2nd Turn - Mountain + Farseek3rd Turn - Mountain + Resolve Search for Tomorrow + Through the Breach - Playing Primeval Titan and searching for 2 Valakut's with his first trigger and then 2 mountains with his second trigger, plus 6 damage from his attack, yields 18 damage!**Note: This is only a 3rd turn kill if your opponent has dealt 2 damage to himself. i.e: a shock land or 2 fetch lands or a Thoughtseize. (for example)4th Turn - Mountain. So there you go a really quick deck and with a 3rd turn kill. Can't beat it, right? I hope you see the reason for using Through the Breach instead of Dramatic Entrance. The 3rd turn kills are what the players pay the big bucks for!
Posting the turn 3 win in the How to Play would have helped. That's what it's there for.