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You can always say "bzzt!" to your opponent, when you bolt him ;D Comments and ratings are welcome. Enjoy!^^ [202 Budget Points]
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As fun as saying bzzt sounds, its a bit of a insult over injury thing :P And you lie, I expected a full red burn deck, and I see green down there, oh my goodness man :P haha But its a really good deck, and I get the strategy its really good mate, probably take one Koth out, mostly cause you dont got that many mountains anyway and add another one of those nifty elemental appeal cards. and since you got one extra Koth, I wouldnt mind taking that off your hands :P only kidding mate
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I've put the cultivates in here to keep on damaging the enemy with Valakut and also to work with Koth's emblem ^^ By the way, you got the strategy right. In my opinion Koth can be useful in more that just "oh, my mountain is living, I'm good". The mana, that he gives is just enough to get the 14/1 elemental with trample. If you have 1 Koth in hand and 1 on the battlefield, there's just no reason to hesitate.
Im not dissing the cultivate card, I just have this thing where if a guy is using a colour but doesnt mention it, then it will mislead people :P as for the koth thing, I get what your saying, and actually after taking a look at koth, yes he can do more than animate mountains, sorry about that, its just what he is famous for to me ^-^" but if you ever get an extra koth, mind giving it to me? :P
Sorry, I'm not that rich ;P I'm just having fun, making decks, using one card that I have (right now I have 1 Koth) and just giving it a Web-only companions. I'd really like to have 4 Koths xD
hahaha exactly the same, no way in hell do I have kiln fiends, but we could all dream of decks that we could use in standard :P
I've managed to get 3 Koths, woohoo ;P I'm making this deck and taking it to the tournaments.
if you want to use cultivate to hurt the opponent with the mountains coming into play you should use harrow. bring 2 untaped mountains in and its an instant
I understand your point, but I think, that Cultivate is safer. I get 1 mountain to the battlefield, deal 3 dmg to target creature, that would block my guide/phoenix and on the next turn I have a land in my hand, so I can repeat it. My point is - Harrow gets all the damage at the same time, so it's no plans for future, that's why I prefer Cultivate. Thx for the Comment ^^
Khalni Heart expedition could be given a thought. You can remove the counters at any time to activate Valakut, and deal good amount of damage while gaining two lands at the same time.
Also if anyone would please check out my Rise from the Ashes deck, I could really use the advice on it. Sorry for the tagline.