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Dark Depths + Vampire hexmage (win 1) Spawnsire of Ulamog + Cloudposts, Training grounds, & Urza's lands(20: cast ability [win 2]) Conspiracy + Turntimber Ranger = infinite wolf tokens (win 3)
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Conspiracy + Turntimber Ranger = infinite wolf tokens (win 3) I think this creates an infinite loop that can't be stopped unless you destroy Conspiracy, causing the game to end in a draw. I may be wrong though.
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No bec turntimber is a may ability, i can stop it anytime
The new version of this deck is up. I will not take this one down bec this is the original and I want to be able to look back at it for inspiration.