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I recommend sizing it down and adding Tovolar! He’s merely a 3 cost werewolf that hits the field and so long as you control 3 wolves or werewolves it flips to night on every one of your upkeeps AND!!! He also! Flips every werewolf card for free that isn’t flipped by the night bound effect, and if you want I can show you a concept for a werewolf deck I’m building, (ran it in arena and changed like 5 cards so it can be ran irl and it works amazingly well while only being 60 cards) plus mana cost is way too high! Consider if your keeping it the way it is, adding a full set of duskwatch recruiters or even hardened berserkers! Anara is also stupid to run in a normal deck it’s effect only works on commanders so you would never be able to use it tangleclaw is a good defense werewolf but WAY too high cost when you can run a watcher of the web for cheaper, buff it up and have it block 8 creatures including flying >~>
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Keep in mind the werewolves are trying to be more strategic, take a turn to not play ANY spells once you have a few werewolves out, and then only play one card a turn, any werewolves enter the field already flipped (unless it’s a non-nightbound creature which you have too many of) and use curse of shaken faith to “deter” any second card casts from your opponent to prevent flipping on your side
thank you i appreciate the help