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Light From Within should explain this deck all by itself...
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Nice deck but add mor land and less creatures. I play 21 to 22 land in my decks tack a look at them.
I purposely made this deck to be heavier on the creature side. I don't need more than 18 lands. I have cards such as Knight of the White Orchid, Aether Vial, and in some cases Path to Exile to help out with mana. Its great to drop Aether turn one Turn 2, tap aether to play my figure, equip it with lightning grieves and swing. Next turn, i can tap aether to bring out a knight, drop a fourth plains, pump my figure to a 4/4, equip grieves onto the knight and swing for 6. On turn 3 ill have aether at 3 charges, and 4 mana on the field. A perfect opportunity to play one of my many 3 costs by tapping aether, and the drop a light from within. As i equip the grieves to the 6/6 shrouded haste 3 mana creature they usually laugh and scoop.
22 Land I think is good for White currently :) The main idea about land isn't what you need, its to up the chances of you having it when you do need it. Besides, you can have all the best cards in the world but without any land, you're not going anywhere. This deck is at *least* two plains short, I'd say four. Doesn't look like a lot but when you aren't drawing it when you need to, you regret it (experience). More importantly, white is the color of cooperation and the like. Having only four enchantments isn't going to help your creatures at all. The other guy is doing what? Politely waiting for you to complete you're brilliant plan? Most likely they'll just use some creature removal and then beat the crap out of you.
I must say I love this idea, but I agree wil Axil. This would be a ballin' 3+ player deck.
this looks pretty great, i think it needs at least 2 more lands though..