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this is a deck I designed around slumbering dragon.
This deck has been viewed 1,390 times.
I specialize in multiplayer decks but this deck looks like it would function best in single player. I can't tell you what you should do for sure, I see your strategy and it seems solid. Force your opponent to attack you with 1/1 creatures you give him, and prevent that damage for free with thunderstaff while allowing your slumbering dragon to get huge. I might recommend running Worship and maybe Enlightened Tutor to get it out, and maybe Privileged Position instead of Robe of Mirrors? I suppose that would mean splashing white, but it could easily be done with 4 reflecting pool and any of gemstone mine/vivid creek/vivid crag. Thanks for the comment on my deck, if you liked it please check out my others! http://www.mtgvault.com/ViewDeck.aspx?DeckID=381596 - Mono black zombes with Deathtouch/First Strike/Swampwalk/Regenerate! Black plays like green! http://www.mtgvault.com/ViewDeck.aspx?DeckID=381965 The most recent variation on my first ever deck, mono green enchantments. With the right cards out, you can play your ENTIRE deck in one turn, then swing and watch your opponents vaporize! http://www.mtgvault.com/ViewDeck.aspx?DeckID=381598 - The only Modern legal deck I've posted thus far, based around 1cmc creatures playing quickly, maybe pumping out a few tokens, then boosting them up with OVERWHELMING STAMPEDE! I also have two elf decks! http://www.mtgvault.com/ViewDeck.aspx?DeckID=383116 - IT'S OVER 9000! My elf token deck that can deal thousands of trampling damage without going infinite! http://www.mtgvault.com/ViewDeck.aspx?DeckID=382582 - I used to be a planeswalker like you, but... My elf archer deck exploiting Greatbow Doyen, Jagged Scar Archers, and an unorthodox use of Evolution Charm to give your opponent's creatures flying then direct damage them to death! A pure green direct damage deck. :)
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