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this is my first try to make a lifegain deck. i know that white only makes good lifegain deck but i wanted some force in it. there might be a little mana shortage and slow to play. i like playing white becouse of the life part. most times i use it with green for the big beasts and mana ramp. if you know some cards what can make this better i would like if you leave them in the comments. (sorry if my grammar is a bit bad.)
on your begining had it would be nice to have three or four lands, at least one plain. having a Soul's Attendant or Serra Attendant would give a nice first turn creature. starting with a Child of Night or a Vampire Nighthawk could give you a good starting force of creatures and flow of life. if you can play a Rhox Faithmender early on in the game while having a Chalice of Life or a Obzedat, Ghost Council you might win realy fast. one of the big issues are removal spells, i dont know black or white couter spells or something that can work against removal. (accept for cloudshift.)
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Add divinity of pride
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thanks for the tip.
Oh and counter there is dash hopes and one other (forget the name) but I wouldn't worry too much about those. If removal becomes a major problem then try cloudshifts or return from graveyard to hand spells