Jund Aggro (Standard)

by KingFish on 14 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (2)


Artifacts (2)

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Deck Description

Jund aggro list I decided to build and take to FNM. Suggestions appreciated.

How to Play

Drop hasty creatures onto the board and remove as needed.

Deck Tags

  • Jund
  • Aggro
  • Standard

Deck at a Glance

Social Stats

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This deck has been viewed 871 times.

Mana Curve

Mana Symbol Occurrence

00222823

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jund Aggro (Standard)

Just wondering why you insist on using Spike Jester over the Gore-House Chainwalker (a cheap card to obtain). Exava's ability gives an unleashed GHC haste, and with a 1R mana requiremant, it will be easier to cast than the Jester, especially in a three-color deck with no Overgrown Tombs, Dragonskull Summits or Woodland Cemetaries to increase your chances of hitting black mana on Turn 2.

The variance of the mana base will also cause problems with your one-drops. Try leaning mostly green or mostly red, rather than using both Experiment One AND the Cackler as your one-drops. Perhaps take out the Cackler for Dryad Militant (lean green) or replace Experiment One with Stromkirk Noble (lean red).

0
Posted 12 August 2013 at 03:28

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