Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This deck has been viewed 2,779 times.
I'll start off by saying, I Love playing land destruction. It's just about the most controlling way to lock your opponent out of the game. A few suggestions for the deck would be to play Viridian Revel instead of Howling Mine for your repeatable card. After all who wants their opponent drawing extra cards anyway?Next I think you should switch Tel-Jilad Justice for Natural State. This way it will improve your chances of destroying your opponents lands as early as turn 2. whenever you have Liqumetal Coating in your opening hand with any Mana dork. then Oxidize or Natural State will do the job on the same turn. The only other problem I see is your ability to actually win the game after you cripple your opponent. You have lots of ramp but nothing to ramp into. So many option to choose from really just pick your favourite big green or blue fatty to beat face with. I"d suggest something like Sagu Mauler as a great budget option. Trample, Hexproof are very good qualities in a finisher. shouldn't need more then 2 in the deck. Anyway just my opinions, Happy Casting. :)
Permalink
Jaded has deleted this comment.
Yes all basics or other turned land.
Check out my version of the deck if you would like. http://www.mtgvault.com/jaded/decks/budget-land-destruction-combo/
I agree with the natural state over the Tel-Jilad, just to save on the mana cost. As far as finishers World Breaker is a sweet synergistic fatty to crush your opponents with. I like the deck idea. Steel Sabatoge might also be a good sideboard card
Echoing RuinFury CharmIngot ChewerAll cheap options. Red can fill well this strategy.
Echoing Ruin is a bad option on the second view because it says "and each other Artifact with the same name" so it isnt a real option because the other cards are mostly not artifacts and wouldnt be effected by it.The best option could be Ancient Grudge because for flashback
Echoing ruin destroys all other cards with same name so if you target a forest it destroys all forest soooooooooooo you destroy all their lands
Well actually no it won't. Echoing Ruin says each other "Artifact". Which is exactly what Risen Deep is trying to explain. The other forests in play won't be artifacts. Only way I know it would work is if you had Mycosynth Lattice in play. Which would be a really bad idea anyway since it would destroy your Forests too.
my bad I read the card wrong
In fact. But the deck has 8 sources to convert cards into artifacts. I think it's valid to use an 1R mana cost single card to destroy as many basic lands as the number of landshaper and liquimetal coating you have on board at moment.Oxidize is a 0 in terms of card advantage, and its low mana cost is not justified, since you have so many elves to ramp. In my opinion, even fury charm is a better option, since you can chose between effects. Ingot chewer do (almost) the same job for a red mana. And again, ou have the option to cast it.
KaianSBT I love you, you made me look less dumb.
@KaianSBTIn fact you will tend to play Splinter to make the job of Echoing Ruin instead of waste your 8 artifacts to destroy the copies on the board so maybe its a 1 drop but i cut it completely for the favor of Splinter, Ancient Grudge, Glissa and other cards.Ingot chewer has no real beneift. Sure you could cast it but you shouldnt at turn 5 need to cast it. Instead your opponents should have quit the game for having there entire mana base or key cards removed
if you want it cheap, take out Serum Visions and howling mine.