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Opening hand should have random creatures such as Manaweft Sliver, Galerider Sliver, Predatory Sliver. It should have at least 2 lands and Door of Destinies.But ideally you should have Manaweft Sliver on your opening hand. This is the most important key card on your hand. Combo to Manaweft should be Galerider Sliver and Predatory Sliver. Now Manaweft can be your any color mana to cast Galerider Sliver, Syphon Sliver and Blur Sliver.On the third turn, cast Door of Destinies then on the fourth turn you can cast any Sliver creature on your hand to have a +1/+1 counter to Door to Destinies so all your Slivers on the battlefield get additional +1/+1. Then the rest is your best strategy.Remember never hesitate to take a mulligan when you don't have the best opening hand. This will help you more win the game if you have at least a Manaweft, one Forest and plus one any land and other Sliver creatures.Boros Charm and Rootborn Defenses should establish on the 4th or 5th turn to prevent the board sweepers or maintain it to your hand for any emergency defensive actions.Finisher card should be the Bonescythe Sliver to add x2 damage.Cheers!
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