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wanting some help. comments welcome
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The Oracles of Mul Daya are really useful, I'd maindeck them if possible, probably subbing out Rest for the Weary since lifegain is largely a losing battle when its relevant!
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very true! i never really thought of it that way. whats your opinion on what 3 i should remove to make it 60?
I dunno really, All the cards help your strat, I'd say if possible get some games in and make some cuts on cards that didn't do so well or cards you wouldn't mind removing a few of.A friend of mine gave me some helpful advice when it comes to having certain cards in certain amounts in your deck:4 ofs : they are awesome and a core component to your strategy, you are always happy to see multiples of these throughout the game3 ofs: Very good card and a solid roleplayer, perhaps space is an issue, or you need another land, either way you are almost always happy to see the card.2 ofs: A situational card, you love seeing it pop up when it does, but if it doesn't its not the end of the world, you want to see it at some point if you can help it in some of your games, in the others you can do without it though!1 ofs: Worth the slot, though you don't want to see it every game, drawing two of them at any point is a waste of a card, at its best its a silver bullet!Hope this helps!