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Ok I kinda get what you're talking about. You feel like you want reliability in your deck for every single card played, as if every card could end up being the "final blow." Now there's nothing wrong with that, but there needs to be something like exsanguinate to consolidate death grasp and debt to the deathless.To me magic is all about the 2 for 1 with every spell. You got that with those previously mentioned spells, but then we get down to taste of blood, an excellent replacement for that would be midnight charm, it gives you three choices and you choose only one, but you always have the choice and that's what's important.I get that you have angels mercy because of chalice of life, and while that's a really cool idea, angels mercy and chalice of life are only taking up space for other things that are just more efficient. Take the combo between Sanguine bond and Exquisite blood, should 1 life be lost by your opponent or you gain one life they react off each other until the games over.as far as creatures go you should always have 4 of your most favored creature, for instance if this were my decision I'd do something like this...http://www.mtgvault.com/granflux/decks/extort/
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It used to be more condensed, but as I got more cards, I just thought "huh, this would go nicely in my X deck" and just add it in. Which is why i plan to remake most of my decks. And I would add in cards like what you suggested, but sadly I don't have them, yet.
Haha don't worry about that so much though, that's what EVERYONE does at first, myself being no exception. It's honestly the best way to learn what works best before you truly have a comprehensive understanding. Just look through a ton of cards and see which ones look interesting, don't necessarily try to figure out what they could combo with or what cards they could go with, just peruse and scrutinize all types of different cards. Do some reading if you have the time, learn from people who have years upon years of experience. Mike Flores is especially well learned in magic theory, meta game and pure card advantage (in my opinion he's one of the all time best deck builders), aside from actually getting to meet him at a GP and getting to ask him some seriously difficult questions ;) his articles still help me learn to this day. You can find his stuff here:http://archive.wizards.com/Magic/magazine/archive.aspx?author=mike%20floresHe has a massive amount of literature in that archive. His two most recent: Synergy and Virtual Card Advantage, are just brilliantly simple and I wish he had written them sooner.Let me know if you have any questions at all, I love this kind of shit haha!
Went ahead and deleted the mock deck I made though I saved the card list for you just in case.//Creature (20)3 Basilica Screecher4 Crypt Ghast4 Suture Priest3 Tithe Drinker4 Vampire Nighthawk2 Vizkopa Guildmage//Enchantment (4)2 Exquisite Blood2 Sanguine Bond//Instant (12)4 Emerge Unscathed4 Midnight Charm4 Mortify//Sorcery (4)4 Exsanguinate
Also this is really good.http://www.mtgsalvation.com/forums/the-game/standard-type-2/competitive/128633-how-to-build-better-decks
What do you think about this deck : http://www.mtgvault.com/khzfrost/decks/soldier/